Tracks now feel a lot more alive and ingrained into the world around them as you’ll be racing inside and outside, and a new Waypoints mode allows you to explore those hubs more freely. Most importantly, the player’s moveset has expanded, as the boost meter can now be used to jump in the air and strafe to sideswipe other vehicles, and skills can adjust a car’s handling. While both of those things still happened here, after playing about a half-hour of Hot Wheels Unleashed 2 - Turbocharged, I found it to be a surprisingly ambitious evolution of core ideas introduced in the first game. For a sequel, though, I was just expecting a minor refresh of the tracks and vehicles to be the extent of the upgrade, as can sometimes be the case with racing game sequels. Despite Digital Trends’ lukewarm review, I found this game’s 2021 predecessor to be a pleasant racing game surprise when it quietly came onto the scene. Going into my Summer Game Fest Play Days appointment for Hot Wheels Unleashed 2 - Turbocharged, I had low expectations. This story is part of the Digital Trends Summer Gaming Marathon series
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